Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You place a terrible curse upon a creature's blood.

One creature within range must make a Constitution saving throw. On a failed save, the creature becomes cursed for the duration.

Whenever the cursed creature takes weapon damage, it suffers an additional 1d6 necrotic damage.

Any magical healing received by the target is reduced by half (rounded down).

The target may repeat the saving throw at the end of each of its turns, ending the spell on a success.

Available For:

EkDaddy

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