Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You violently agitate the blood within a creature's body.

One creature within range must make a Constitution saving throw.

On a failed save, it takes 5d6 necrotic damage and cannot take reactions until the start of your next turn.

On a successful save, it takes half damage and suffers no additional effects.

If the creature is poisoned, the spell instead deals 7d6 necrotic damage.

Available For:

EkDaddy

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