Level
1st
Casting Time
1 Action
Range/Area
Self
(20 ft. *)
Components
V, S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
A circle of flaming embers 20 feet wide emanates from you. Each creature of your choosing in the area must make a Dexterity saving throw. A creature also makes this save when the spell’s area moves into its space and when it enters the spell’s area or ends its turn there. A creature makes this save only once per turn. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d6 for each slot level above 1st.
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