You create a slight tear in the fabric of reality, creating a 2 foot radius window that allows you to see into another plane of existence. You must specify which plane you are attempting to look into, as well as specify a location with which you are familiar. You can see the specified location, but sound and objects do not travel through.
The window appears in both planes as a two dimensional circle with a border of golden light. The windows are only visible through one side and are invisible from the other side (Your choice). If a creature or object passes through either window, the spell ends.
If you attempt to see a location, the caster must make a Wisdom check (DC 10) modified based on how familiar you are with the location.
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FAMILIARITY WITH LOCATION |
DC MODIFIER |
|---|---|
| Secondhand (you have heard of the location) | +5 |
| Firsthand (you have been to the location once before) | 0 |
| Familiar (you are familiar with the location and have been there multiple time) | Automatic Success |
On a success, a dimensional window in an empty space allowing as much view of the location as possible.
On a failure, the spell fails and the spell slot is expended. You cannot use this spell on the specified location for 24 hours.
If the specified location does not exist, the spell creates a window in a similar location, or the spell fails and the spell slot is expended.
* - (A reflective or clear material, such as fine glass or a silver mirror, worth at least 100 gp, which the spell consumes)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/19/2019 6:02:51 AM
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Coming Soon
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