when you cast this spell you instantly create a dungeon centered around you by rolling on the DM's guide's dungeom room tables until every room is built and filled with stuff (If the DM doesn't know what to put in a room they can pick.) . the dungeon is built in a pocket dimension and as soon as it is you are teleported back to the plane you cast the spell from. Then the closest 50 children under the age of 10 are teleported into the starting room. Any children who are able to complete the dungeon are teleported back to where they were abducted from with any treasure they found a long the way, and any childern who die or don't escape in 8 hours in the dungeon don't return and their bodies,(If any remain) are ejected into the astral plane. The dungeon and the pocket dimension, dungeon and anything left in the dungeon are also ejected into the astral plane.
You and any willing allies of your choice may also watch as the children go through the dungeon and if you choose you may bet as many gold pieces as you want as long as you have them on if at least one of the childern will escape or die. Also if the caster or if any of the casters friends want to participate in the dungeon they may.
* - (the soul of a child, which you eat when you cast the spell)
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