Level
6th
Casting Time
1 Bonus Action
Range/Area
90 ft.
Components
S
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Frightened
You conjure a massive crimson scythe in your hand, formed from blood drawn from the surrounding area. The scythe is a manifestation of the spell and can’t be used as a weapon.
Choose one creature you can see within range. A dark crimson mist gathers around the target as the certainty of death takes hold of its mind. The target must make a Wisdom saving throw.
On a failed save, the target is frightened of you for the duration. While frightened in this way, it suffers the following effects:
• Its speed is 0 and can’t be increased.
• It can’t take reactions.
• It has disadvantage on Constitution saving throws made to maintain concentration.
On a successful save, the spell ends.
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