Crimson chains erupt from the ground at a point you can see within range and lash out at a creature of your choice. The target must succeed on a Strength saving throw or become Restrained for the duration.
A creature Restrained by these chains takes 2d6 necrotic damage at the start of each of its turns. The creature can repeat the saving throw at the end of each of its turns, ending the spell on itself on a success.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. Each target must be within 30 feet of at least one other target when you cast the spell, and each target makes its saving throw separately.
Previous Versions
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7/14/2026 3:12:11 AM
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7/15/2026 12:20:01 AM
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7/15/2026 12:21:19 AM
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7/17/2026 8:34:42 AM
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7/18/2026 12:59:58 AM
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