Level
Cantrip
Casting Time
1 Action
Range/Area
Self
(30 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
You send forth a line of hot blood to strike an enemy. All creatures in a 30-foot line originating from you must make a Dexterity saving throw. On a failed save, a creature takes 1d8 necrotic damage.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
* - (a vial of blood)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/28/2023 5:20:08 AM
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0
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1
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9/1/2023 5:53:17 AM
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2
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3
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2
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7/18/2026 4:31:56 AM
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16
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28
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4
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Coming Soon
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