Level
5th
Casting Time
1 Action
Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
1 Day
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Necrotic
You use the blood of the target creature to cause them harm. The target creature must make a Charisma saving throw. On a failed save, the target takes 5d10 necrotic damage, and cannot benefit from a long rest until the spell ends. A creature that succeeds in the saving throw takes half damage and cannot be targeted by the spell again for 24 hours. This spell has no affect on a creature with no blood.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the target takes an additional 1d10 necrotic damage and the duration increases by 1 day for each spell level above 5th.
* - (a vial of blood from the target creature)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/18/2026 4:36:52 AM
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Coming Soon
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