Level
7th
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Control

You attempt to take control of the blood inside a creature that you can see within range. It must succeed on a Strength saving throw or be controlled by you for the duration. If you target a dead body with this spell, the target automatically fails it's saving throw. A creature or body without blood is immune to this effect. 

While the target is under the effect of this spell, you can use your action to take control of the target. You can force the target to move up to it's speed, make a melee spell attack, or use an object interaction.

At the start of each of the creature's turns, it makes a new Strength saving throw against the spell. If the saving throw succeeds, the spell ends.

At Higher Levels. When you cast this spell using a 6th-level spell slot, the duration is concentration, up to 10 minutes. When you use a 7th-level spell slot, the duration is concentration, up to 1 hour. When you use a spell slot of 8th level or higher, the duration is concentration, up to 8 hours.

* - (a vial of blood)

Previous Versions

Name Date Modified Views Adds Version Actions
7/18/2026 4:39:13 AM
5
2
1
Coming Soon

Spell Tags: Control

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric Sorcerer Warlock Wizard

Woopsallberries

Comments

Posts Quoted:
Reply
Clear All Quotes