Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
(5 ft. *)
Components
V, S, M *
Duration
1 Minute
School
Abjuration
Attack/Save
CON Save
Damage/Effect
Thunder
You touch a willing creature, granting it Temporary Hit Points equal to 2d6 plus your spellcasting ability modifier.
When damage reduces the last of the Temporary Hit Points granted by this spell to 0, the spell ends with a thunderous detonation. Each other creature of your choice in a 5-foot Emanation originating from the target must make a Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and is pushed 10 feet away from the target. On a successful save, the creature takes no damage and isn’t pushed.
Using a Higher-Level Spell Slot. The Temporary Hit Points and Thunder damage each increase by 1d6 for every spell slot level above 2.
* - (a jewel-encrusted steel helmet worth 50+ GP)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/20/2026 2:03:00 PM
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1
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0
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1.0
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Coming Soon
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