You summon forth from the earth a mass of seemingly endless zombies and mindless undead that occupy a 15-foot cube conjured into a location on solid ground that you can see within the range. Creatures who first enter the cube, or end their turn within it, must succeed a Strength saving throw, or else take 2d6 Necrotic Damage and 2d6 Bludgeoning Damage, or half damage on success. The cube is considered rough terrain to all creatures of your choice, and you can use your bonus action to move the cube up to 30 feet. On your turn, you can use your action to force the swarm to attack a creature within the cube. Make a Spell Attack against a single target occupying the cube. On hit, the target takes 1d6 + Spellcasting Modifier in Necrotic or Bludgeoning Damage.
At Higher Levels: When you cast this spell at 4th level or higher, the cube grows 5 feet for each level after the 3rd, and the Spell Attack Damage is increased by 1d6 per level after the 3rd.
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