You create a small extra dimensional pocket used for storage on an object of your choosing, such as a bag or wall. This space is cool and dry, and functions similar to a Bag of Holding. While it has no weight limit, the demiplane is only large enough to hold one object of Small size or smaller.
The zipper used to open and close this space is deeply embedded in the object in a way that makes it difficult to find. A creature unaware of Pocketspace’s location must succeed on a Intelligence(Investigation) check against the caster’s Spell Save DC to discover it.
Casting this spell every day for one month in the same place makes it permanent until dispelled, and consumes the material component on the final casting.
* - (A gold zipper worth 150 GP)
-
View User Profile
-
Send Message
Posted Jul 21, 2026Another fairly niche but hopefully fun spell! The general idea of it being a cheaper and more on-demand hiding spot for important items a party might have. This was made for the campaign I’m playing in to secretly transport an item without the rest of the parties knowledge, for example.