Level
1st
Casting Time
1 Minute
Range/Area
Touch
Components
V, M *
Duration
Concentration 1 Day
School
Transmutation
Attack/Save
None
Damage/Effect
Creation

Touching two objects, you attempt to Sympathetically Bind them. Roll an Arcana check. The DC is determined by the DM based on how similar the objects are to one another using the following Laws of Sympathy:

  1. The Doctrine of Correspondence: Similarity enhances sympathy.
  2. The Principle of Consanguinity: A piece of a thing can represent the whole of a thing.
  3. The Law of Conservation: Energy cannot be destroyed nor created.

i.e. Two blank pages from one book would be very similar, and have a DC of 5. A metal coin and a wooden doll would be very different, and have a DC of 25+.

If you fail the Arcana check the spell ends and the spell slot is wasted.

If you pass the Arcana check the two objects become twinned. Pick one of the following effects:

  • Sympathetic Binding of Kinetic Motion: Moving one object moves the other. This effect can be parallel or otherwise, and does not need to be linear, i.e. moving one object a foot could move the other 5 feet.
  • Sympathetic Binding of Thermal Energy: Heating or cooling one objects heats or cools the other.
  • Sympathetic Binding of Physical State: When one object is damaged or fixed, the other sustains the same effect. The way the effect manifests on two non-similarly shaped objects is decided by your DM.
  • Sympathetic Binding of Chemical State: Chemically changing one of the objects changes the other in the same manner.
  • Sympathetic Binding of Attraction: The two objects are drawn together or repulsed as though magnatized. The strength of the magnification can be set when casting the spell.

The spell could also have other effects, as decided by your DM.

Due to the The Law of Conservation, energy is required to effect the objects. If you lift a 1 oz coin twinned with a 2 oz coin, it would feel like you were lifting more than 3 oz: 1 for the first, 2 for the second, and additional energy for the link. The degree to which the link requires energy increases with distance between the objects and decreases with the Laws of Sympathy.

The twinned objects must remain close to each other to work. At first level both need to be within 500 feet of each other. For second and above, the range is increased by 1000 feet per level of spell. Starting at fifth level, the range doubles in addition to the increase every level. Your DM can impose "Temporary Negative Hitpoints" on the caster based on the energy needed that return to the caster when the spell ends. A good rule of thumb is no hp loss on very similar objects, 1 hp per 1/10 of the maximum range for somewhat similar objects, or up to 10 for drasticly different objects

For each additional level beyond first, you can include an addition binding rule on the objects with a single cast of the spell.

* - (Two objects which the spell attempts to twin)

Spell Tags: Creation

Available For: Wizard Artificer

dunkasaur

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