You subtly reshape and restyle the clothing of a willing creature you touch. When you cast this spell, choose one set of nonmagical clothing worn by the target. The garments transform in appearance, texture, color, fit, and style into another nonmagical set of clothing of similar general size and coverage.
You may create:
- Noble attire
- Traveler’s clothes
- Work clothes
- Formal wear
- Regional or cultural fashions
- Cloaks, gloves, hats, scarves, belts, boots, and similar mundane accessories as part of the outfit
The spell cannot:
- Create armor or the appearance of armor with mechanical value
- Create functional tools, containers, or weapons
- Change body shape, species, or physical features
The spell can duplicate official uniforms, heraldry, or ceremonial attire only if the caster possesses sufficient familiarity with the original. Even then, behavior, knowledge, and bearing may reveal the deception.
The transformed clothing remains physically real and wearable for the duration. The caster or wearer may dismiss the effect early as a bonus action, returning the garments to their original appearance.
A creature that physically examines the clothing or studies it carefully can determine it is magical with a successful Intelligence (Arcana) check against your spell save DC.
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