Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Healing

A creature you touch regains a number of Hit Points equal to 1d6 and you take 1/3 as damage

At level 5 heal increases to 2d6 and you take 1/3

At level 11 heal is now 4d6 and the damage drops to 1/4

At level 17 heal is 6d6 and damage remains 1/4

 

Spell Tags: Healing

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Warlock (Legacy) - The Celestial (Legacy) Artificer (Legacy) Druid - Circle of Wildfire (TCoE) Bard Cleric Druid Paladin Ranger Cleric - Life Domain Druid - Circle of the Moon Warlock - Celestial Patron Artificer Sorcerer - Crimson Sorcery Sorcerer - Spellfire Sorcery

mikemcleod977

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