Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Healing
A creature you touch regains a number of Hit Points equal to 1d6 and you take 1/3 as damage
At level 5 heal increases to 2d6 and you take 1/3
At level 11 heal is now 4d6 and the damage drops to 1/4
At level 17 heal is 6d6 and damage remains 1/4
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