You send a spectral image of a skull towards a creature within 120 feet of you. The target must make a Wisdom Saving throw. On a failed save they take 8d8 Necrotic Damage and are stunned until the end of their next turn. On a successful save they take half damage suffer no additional effects.
The Skull continues to pester its target after the initial strike. Whether or not the initial save is failed or succeeded, the target must make a Wisdom Saving throw at the beginning of each of its turns. On a failed save the target has disadvantage on all attacks, Strength Saving throws, and Dexterity Saving throws until the beginning of their next turn.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
* - (The Skull of a Humanoid)Previous Versions
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12/20/2019 6:28:22 PM
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1.0
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Coming Soon
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