You animate the corpse or assembled bones of a horse, mule, camel, ox, griffon, hippogriff, or similar Beast large enough to serve as a mount.
The mount is an Undead creature under your control. It has AC 13, 15 Hit Points, a Speed of 60 feet, and a carrying capacity of 480 pounds. If the original Beast had a swimming speed, the mount retains it. It never retains a flying speed.
The mount cannot attack. During combat, it acts immediately after your turn and can take only the Dash, Disengage, or Dodge action. It understands simple verbal commands and moves silently except for the sounds made by its rider and equipment.
When the spell ends or the mount reaches 0 Hit Points, it collapses into its original remains.
Using a Higher-Level Spell Slot. The mount gains 10 additional Hit Points for each slot level above 1.
* - (the corpse or bones of a suitable Beast)
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