A 5-foot-radius sphere of deadly, corrosive gases appears at a point you choose within range. The area of the sphere spreads around corners but cannot penetrate an impermeable barrier. The sphere's area is lightly obscured. Any creature that starts its turn in the sphere or enters it must make a Constitution saving throw. A creature can make this saving throw no more than once per turn. On a failed save, the creature takes 4d6 Acid damage. On a successful save, the creature takes half as much damage. At the start of each of your turns for the duration, the area of effect's radius increases by 5 feet. Once the spell ends for any reason, the gases linger for one more round, but do not expand, before dissipating.
At Higher Levels. The damage of this spell increases by 1d6 for every level above 4th.
* - (marigold petals)
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