Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

An imperceptible barrier of magical force protects an ally you can see within 60 feet. Until the start of that allies turn, they have a +3 bonus to AC, including against the triggering attack, and they take no damage from Magic Missile.

At higher levels: For each spell slot level above 1st, the AC provided by this spell increases by 1, to a maximum of +5.

* - which you take when an ally is hit by an attack roll or targeted by the Magic Missile spell

Spell Tags: Warding

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard Sorcerer - Heroic Sorcery Warlock - The Hexblade (XGtE) Illrigger - Architect of Ruin

ShinyShadows

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