Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
All

You touch 1 weapon and imbue it with elemental energy. Add 1d6 of the chosen element to damage roles. 

At higher levels add 1d6 per level.

* - (Componente vary on Element. Fire- phosphorus powder Ice- gem dust Acid- vial of acid Poison- vial of poison Lightning- metal shavings Thunder- handful of sand)

Available For: Artificer (Legacy) - Alchemist (Legacy)

Wendrin

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