Level
2nd
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S, M *
Duration
Concentration
10 Rounds
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Charmed
You conjure a shadowed, evil curse around the target creature. Target creature you can see within 40ft must succeed on a Constitution saving throw or have the Charmed condition until concentration is broken.
Creatures suffering from Charmed as a result of Alhazred's Malediction, upon a successful attack roll against them, role 1D4 and take 1D8 damage of a type determined by the result.
- Acid
- Psychic
- slashing(magical)
- Necrotic
* - (a pinch of ash)
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