Level
1st
Casting Time
1 Action
Range/Area
Self (10 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

You release a burst of ice aspected aether around yourself in a 10ft. radius circle. Each creature in range must succeed on a Dexterity saving throw or take 3d6 cold damage and become restrained. On a success creatures take half as much much and are not restrained. A creature restrained by the ice can use its action to make a Strength check against your spell save DC. On a success, it frees itself.

Available For: Wizard

Rip_Cobaltcrypt

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