Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Force
You cast a hex on a creature you can see within range. The creature must succeed on a Charisma saving throw, taking 3d4 force damage on a failure and their speed is reduced by 30ft. for 1 minute. The creature takes half the damage and suffers no additional effects on a success. At the end of the creature's turn, they may reattempt the saving throw, removing the hex on a success.
At Higher Levels When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for each slot level above 1st and you target an additional creature for each spell level above 1st.
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