Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
(30 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Necrotic
You fill your limb with necrotic energy and swing it out in an arcing motion, causing a wave of energy to burst out towards in a con. All creatures in a 30ft. cone originating on you make a Dexterity saving throw against your spell save DC. On a failure they take 3d8 necrotic damage and half as much on a success.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 1st.
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