You create a virulent outbreak in a 15ft. cube at a location you can see wtihin range. Each creature in the affected area must succeed on a Constitution saving throw or take 6d4 poison damage and become poisoned for up to 1 minute. On a success creatures take half as much much and suffer no other consequences. While you are concentrating on the spell, you may use your action to cause the disease to spread. Any creatures who have not been affected by the spell that are within 15ft. of an affected creature must succeed on the saving throw or they also take the damage and become poisoned as well. At the end of a poisoned creatuers turn they reattempt the saving throw, ending the poison on a successful saving throw.
At higher levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 2d4 for each slot level above 3rd.
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