Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
You empower a weapon with an damage type of your choosing from the following list: bludgeoning, cold, fire, lightning, necrotic, radiant or thunder. All damage the weapon deals is considered magical. When the weapon hits a creature, it deals bonus damage of the selected damage type equal to your spell casting ability modifier.
Additionally, attacks made with the chosen weapon may use your spell casting ability modifier for its weapon attack and damage rolls.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you may empower one additional weapon within 5ft. of the weapon you touch for each slot level above 3rd.
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