Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
10 ft.
Components
V, S
Duration
Concentration 1 Round
School
Enchantment
Attack/Save
None
Damage/Effect
Fire

You imbue any weapon with a sickly green glowing flame. It will add 1d8 fire damage to the weapon. If the target of a melee weapon attack is outside of the weapon's melee range, the flame will leap from the weapon and damage the target for 1d8 fire damage. You cannot add the physical or magical damage of the weapon to this ranged part of this spell. The ranged attack of this spell is 10ft. 

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer

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