Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

Origin:
Developed by Archon Bloodflame as a refined and deeply personal evolution of the common Mage Hand cantrip, this spell reflects both his aristocratic precision and his complete lack of restraint. Where others use spectral hands to move objects, Archon uses his to make a point — elegantly, directly, and without apology. The spell is considered uniquely his own, as no respectable wizard would ever think to refine Mage Hand in this particular direction.

Description:
A spectral elegant hand appears at a point of your choice within range. It functions as a standard Mage Hand with a 10 lb weight limit but unlike its common counterpart this hand can physically interact with living creatures.

The hand cannot exert more force than a normal Mage Hand. Its effectiveness comes entirely from precise placement rather than increased strength.

This spell cannot reproduce the effects of higher-level spells through creative targeting alone.

Mechanics:

Normal Turn:

  • Action → Summon and position the hand

Tactical Turn:

  • Action → Use the hand to interact with a target
  • Bonus Action → Attempt a precise maneuver on a vulnerable area

Make a spell attack roll against the target. On a hit roll 1d6 damage of the appropriate type based on the area affected.

Special Effect — Sensitive Strike:
If the Bonus Action is used to target a physically vulnerable area — limited to areas no larger than the size of the spectral hand and only achievable through precise placement — the target must succeed on a Constitution saving throw against your Spell Save DC or becomes Stunned for 1 turn from the pain.

The specific vulnerable area must be within reach of the hand and physically accessible. The DM has final say on what qualifies as a valid target zone.


At Higher Levels:

When cast using a spell slot of 2nd level, the spectral hand grows slightly in size, increasing the maximum weight it can manipulate to 12 lb (5.5 kg) and expanding the range of accessible vulnerable areas accordingly.

When cast using a spell slot of 3rd level or higher, the spell summons two spectral hands simultaneously acting as a single divided technique. Both hands share the standard 10 lb (4.5 kg) total weight limit, the same range and strength, simply distributing that force between two points. Having two hands does not grant additional actions — the same Action and Bonus Action economy applies, now divided between two points instead of one.

"See this little hand?"
— Archon Bloodflame, right before making his point.

Available For: Sorcerer (Legacy) - Draconic Bloodline (Legacy)

Noblesse_Archontia

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