Level
Cantrip
Casting Time
1 Action
Range/Area
Self 5 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Force

You conjure a ring of spectral shields that bursts outward from you. Each creature within a 5-foot Emanation originating from you must make a Strength saving throw. On a failed save, it takes 1d6 Force damage and is pushed up to 5 feet away from you.

Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).

Previous Versions

Name Date Modified Views Adds Version Actions
8/7/2026 11:17:25 AM
4
0
1
Coming Soon

Spell Tags: Damage Control Combat

Available For: Wizard Artificer

Squidotle

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