Level
1st
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Combat (...)

A sturdy, mundane-looking cane appears in your hand. You determine its approximate size and appearance when you cast the spell, though it can't exceed the size of a quarterstaff.

The cane is appropriately sized for the creature using it and functions as a normal walking cane or quarterstaff. You can use your spellcasting ability modifier, rather than Strength or Dexterity, for the attack and damage rolls of attacks made with the cane. If left unattended, it remains standing upright until moved or the spell ends.

When the spell ends, the cane vanishes.

Previous Versions

Name Date Modified Views Adds Version Actions
8/7/2026 11:20:47 AM
1
0
--
Coming Soon

Spell Tags: Movement Utility Combat

Available For: Wizard Artificer

Squidotle

Comments

Posts Quoted:
Reply
Clear All Quotes