Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Prone

You speak a one-word command imbued with dark power of domination, targeting a creature you can see within range. The command must be a word in a language you speak and can include words like "flee" or "halt" or "grovel". The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect in the target in undead, does not understand your language, or if your command would directly harm it.

The dark magic of Imperious Edict not only compels obedience but also instills a sense of deep fear and subservience in the target. The spoken command echoes with an otherworldly resonance, and for a moment, the target feels an overwhelming dread, as if a malevolent force has gripped its will.

Using a Higher-Level Spell Slot. You can affect one additional creature for each spell slot level above 1.

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Paladin (Legacy) Bard Cleric Paladin Cleric - Order Domain (TCoE) Cleric - Knowledge Domain (Legacy) Cleric - Knowledge Domain Cleric - Mind Domain Cleric - Dragon Domain Paladin - Oath of Conquest (XGtE) Paladin - Oath of the Crown (SCAG) Sorcerer - Draconic Sorcery Warlock - Fiend Patron Warlock - The First Vampire Patron Illrigger - Architect of Ruin Cleric - Keeper Domain (BoET)

aetherinesakura

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