Level
7th
Casting Time
2 Minutes
Range/Area
Self
Components
V, S, M *
Duration
3 Rounds
School
Enchantment
Attack/Save
None
Damage/Effect

You create a circle around you in an area of 50 ft.

Inside the circle, you and all of your allies are Strengthened to an extreme level, While the enemies are weaked to the ground.

Inside the circle, all of yours and your allies attacks get a +3 to hit, and a bonus of 2d10 damage, Additionally, If you or an ally roll a one, that one is replaced by the highest option on that die.

Inside the circle, all of your enemys attacks get a -3 to hit, and a reduction of 2d10 damage, Additionally, If your enemy roll's the highest option on a die, that roll is replaced by a one instead.

If used in a level 8 spell slot, you and all of your allies heal for 4d6 at the end of every turn, and all enemys take 4d6 damage at the end of every turn, this is all in addition to the effects of the normal spell.

If used in a level 9 spell slot, all of yours and your allies attacks get a +5 to hit, and a bonus of 3d12 damage, Additionally, If you or an ally roll a one, that one is replaced by the highest option on that die, Additionally, you and all of your allies heal for 5d10 at the end of every turn, and all enemys take 5d10 damage at the end of every turn.

lastly, all of your enemys attacks get a -5 to hit, and a reduction of 3d12 damage, Additionally, If your enemy roll's the highest option on a die, that roll is replaced by a one instead.

 

* - (A stone worth 500 gold)

Available For: Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard

D_DOOM

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