Level
7th
Casting Time
1 Bonus Action
Range/Area
15 ft.
Components
V
Duration
Concentration
1 Round
School
Conjuration
Attack/Save
None
Damage/Effect
Cursed Conjuration is one of the few Curses of Power, which are high-level spells known for trading aspects of one's self for great power. Cursed Conjuration halves the user's Hit Points and summons a clone of the caster. The caster can control and attack with the summoned clone as if a separate creature, and so the caster must roll initiative for the summoned creature. The summoned creature stays summoned until the caster dispels the creature, or the creature's total Hit Points reach 0. Once the creature exits play, the caster's max Hit Points return to normal and can be regenerated through usual methods.
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