Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control (...)

You drink a magical concoction that transforms you into a new creature. This form can be any Ooze you choose that has a Challenge Rating equal to or lower than your player level (maximum of CR 10). Your game statistics are replaced by the stat block of the chosen Ooze, but you may still take the core options (such as the dash or magic actions). You retain your Intelligence, alignment, personality, Hit Points, and Hit Point Dice.

You gain a number of Temporary Hit Points equal to the Hit Points of the Ooze form. These Temporary Hit Points vanish if any remain when the spell ends. The spell ends early on the target if it has no Temporary Hit Points left.

Magic Focus. Your gear melds into your new form. Choose one magical item that requires attunement to act as your magic focus. This magic item must be of the ring or wondrous variety. You can use this magic item as normal in your Ooze form. If this magic item is removed from inside your gelatinous body or is suppressed (by Dispel Magic or other means), the spell immediately ends.

* - (A bottle of slime from a gelatinous cube and an attuned magic item (ring or wondrous))

Spell Tags: Control Shapechanging

Available For: Artificer

JohnWatters

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