Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Control (...)
One creature you can see within range must succeed on an Intelligence saving throw or have the Frightened condition for the duration. Whenever the target takes damage, it repeats the save, ending the spell on itself on a success.
While Frightened, the target loses the ability to distinguish friend from foe and is affected in the following ways:
- The target regards all creatures it can see as enemies.
- Whenever the target chooses a creature other than itself for an attack, spell, or other ability, it must choose at random from among the creatures it can see within range of that attack, spell, or other ability.
- The target must make an Opportunity Attack each time it is able to.
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