Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Poison
You pass the hand wearing the material component used in the spell's casting over a vessel holding no more than 1 pint of nonmagical liquid, transforming it into odorless poison.
When a creature consumes the poison, it must make a Constitution saving throw.
- Failed Save: The creature takes 4d4 poison damage and becomes poisoned for 1 hour.
- Successful Save: The creature takes half as much damage and isn't poisoned.
If the hollow compartment in the material component used in the spell's casting is filled with another nonmagical liquid, you can choose to transform the targeted liquid into that substance instead.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can transform 10 additional gallons of liquid in this way for each slot level above 1st.
* - (a ring with a hollow compartment worth at least 20 GP)
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