Level
6th
Casting Time
1 Action
Range/Area
150 ft. (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw. On a failed save, a creature takes 8d8 Necrotic damage, and can't regain Hit Points until the end of your next turn. During that time, it also temporarily gains 2 level of the Exhaustion condition. On a successful save, the target takes half as much damage only.

Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 6.

* - (the powder of a crushed black pearl worth 500+ GP)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard Druid - Circle of Cycles

UW_Ardent

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