You Touch a willing creature as part of casting the spell within range to grow to titanic proportions, For the duration of the spell the creature's Size multiplies by 10 and its Weight is multiplied by 500 causing the creature, regardless of size to become Gargantuan, if there is not enough room for the creature to grow it will become the maximum possible size in the space available. Everything the creature is wearing and carrying (Except other creatures) changes size with the creature but anything dropped returns to its original size.
Until the spell end you gain the following benefits:
You gain Advantage on all Strength and Constitution saving throws and ability checks.
You gain resistance to Bludgeoning, Piercing, Slashing and Force damage.
Your Speed is Doubled and your jump Distance is Tripled.
All Weapon attacks and unarmed strikes made by you deal an additional 2d10 Bludgeoning damage on hit.
Your Strength, Constitution and Charisma Scores are set to 28, unless they are already higher.
You gain Expertise in intimidation.
Once this spell ends the Creature must make a DC 18 Wisdom Saving throw at disadvantage or Remain in the spell, its duration changes to until dispelled and the creature's mind is suppressed (under the control of the DM), making every attempt at destroying any creature it can see only stopping to eat or sleep, for each hour spent in this state the creature makes a DC 18 Wisdom Saving throw (also at disadvantage) and on a success the creature regains control over themselves and then the spell ends.
Level
9th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
8 Hours
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Bludgeoning
Comments