Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Healing

A creature you touch regains a number of Hit Points equal to 2d10 plus your spellcasting ability modifier.

Note: Upon healing a target with this spell, they must pass a DC 13 Con save. Upon failing said save, roll against the following table and apply the negative status effect given.

D8
1. Prone
2. Paralysis
3. Incapacitated
4. Poisoned
5. Frightened
6. Charmed (Whichever enemy damaged the healed target last)
7. Slowed
8. Nothing

Using a Higher-Level Spell Slot. The healing increases by 2d10 for each spell slot level above 1.

Spell Tags: Healing

Available For:

DemOrbs

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