You create 8 tiny motes of flame in your space. They shed 10 feet of dim light, and they float in the air and orbit you for the spell’s duration. When you cast this spell, and as a bonus action on each of your turns thereafter, you target a 30ft cone in front of you. You can expend a number of motes to streak forward to the edge of the spell's range, where they remain until the start of your next turn, at which point they are recalled. Creatures that are passed through by these motes must succeed on a Dexterity saving throw against your spell save DC or take 2d6 fire damage and gain the Burning (1d4) condition.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, the damage of the spell increases by 1d6 for each slot above 3rd.
* - (oil)
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