Choose 3 chunks of dirt or stone that you can see within range and that each fits within a 5-foot Cube. Those chunks are excavated from the ground and begin to orbit your space. Until the spell ends, the chunks move with you, spinning around you protectively.
Each time you take damage from an attack during the spell's duration, one of the chunks might take the damage instead. Roll a d6 for each of your remaining chunks. If any of the d6s rolls a 3 or higher, one of the chunks takes the damage for you. The chunk blocks an amount of damage equal to 3d6 plus your spellcasting ability modifier. If you have any Resistances or Vulnerabilities, apply them before the chunk takes the damage. If the damage exceeds the rolled amount, you take any remaining damage and the chunk is destroyed. The chunks otherwise ignore all other damage and effects. The spell ends when all three chunks are destroyed.
When a chunk is destroyed, you can launch the remaining material at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d6 Bludgeoning damage. If the chunk you make this attack with was created from earth or dirt, the target must succeed on a Constitution saving throw or be blinded until the end of its next turn. If the chunk was created from stone, the target must succeed on a Strength saving throw or be knocked prone.
Using a Higher-Level Spell Slot. For each spell slot level above 3, the spell creates one more chunk, and the damage each chunk can take or deal when destroyed increases by 1d6. If you use a level 5+ spell slot, you also gain Tremorsense within range.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/10/2026 12:01:01 AM
|
17
|
1
|
--
|
Coming Soon
|
|
|
8/10/2026 3:08:51 AM
|
25
|
1
|
--
|
Coming Soon
|
|
|
8/11/2026 9:41:40 PM
|
27
|
1
|
--
|
Coming Soon
|
|
|
8/22/2026 9:29:18 PM
|
44
|
2
|
--
|
Coming Soon
|
Comments