Level
5th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Special 1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
You infect your strike with decay powerful enough to bring even supernatural vitality to an end.
The target takes an extra 6d8 Acid or Poison damage (your choice) and must make a Constitution saving throw.
On a failed save, until the start of your next turn, the target:
- can't regain Hit Points;
- can't gain Temporary Hit Points; and
- can't benefit from a feature or effect that would cause it to remain at 1 Hit Point instead of being reduced to 0 Hit Points.
On a successful save, the target suffers only the additional damage.
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