Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

You touch a willing creature and evolve its natural aspects for the duration, as described below. If you cast this spell targeting a creature already under its effects, the new casting does not require concentration. When you do, use the enhanced effects noted.

  • If the creature has natural armor, it has a +1 bonus to its AC. (Enhanced: +2)
  • If the creature has natural weapons, those weapons have a +1 bonus to attack and damage rolls. (Enhanced: +2 and the weapons count as magical for the purposes of overcoming immunities and resistances)
  • If the creature has a special sense, such as darkvision, tremorsense, or blindsight, the range of that sense is doubled. (Enhanced: tripled)
  • The creature's speed is increased by 10 feet (Enhanced: 20 feet), and its jump distance is doubled. (Enhanced: tripled)

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Druid Ranger Sorcerer Wizard

FragranceMan

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