Level
4th
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Slashing

You transform one of your arms into a giant crab claw for the duration of the spell. While you have this claw you gain a +1 bonus to your AC, and can use your action on your turn to make a melee spell attack against a creature you can see within 10 feet. On a hit they take 2d10 slashing damage.

If you score a critical hit with this attack, the target must also succeed on a Strength saving throw or become Grappled. While you have a creature grappled in this way, you are only able to use the claw to attack that creature. The grappled creature can use its action to make another Strength saving throw, escaping the

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the slashing damage increases by 1d10 and the AC bonus increases by 1 for every two slot levels above 4th.

* - (a crab shell)

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Druid Ranger Sorcerer Warlock Wizard Artificer

FragranceMan

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