You level the weapon used as this spell's material component and feed primordial Crucible power into its point.
Wind and amber-gold energy begin rotating around the weapon, first as narrow threads and then as a roaring spiral. At the moment of release, you thrust forward and fire the accumulated vortex in a straight line.
Each creature in a 60-foot-long, 5-foot-wide line must make a Dexterity saving throw.
On a failed save, a creature takes 6d8 Force damage and is pushed up to 15 feet directly away from you. On a successful save, it takes half as much damage and isn't pushed.
The projectile resembles a horizontal cyclone of luminous golden wind, narrowing toward its leading point and shedding spirals of golden particles as it passes.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.
* - (A spear, trident, pike, lance, or similar polearm you are holding)
Comments