You abandon the limitations of modern anatomy and call forth one of the oldest and strangest Aspects of the Crucible.
A tremendous amber-gold beast-body manifests around and beneath you. Your humanoid torso remains at its center, but the transformation gives you six powerful lower limbs. Four terminate in heavy hooflike feet, while the foremost pair end in enormous grasping hands.
Ancient muscle, scaled hide, coarse fur, bony ridges, and luminous biological structures overlap across the creature's body as though several evolutionary paths were temporarily forced into a single form.
For the duration, you gain the following benefits.
Primordial Mass. If there is sufficient room, your size becomes Large. You can choose to remain your normal size if the available space can't accommodate a Large creature.
Ancestral Vitality. You gain 30 Temporary Hit Points when the transformation begins. Any Temporary Hit Points remaining from this spell vanish when the spell ends.
Six-Limbed Stride. Your Speed becomes 50 feet unless it is already higher. You have Advantage on Strength checks and Strength saving throws.
Grasping Forelimbs. You have Advantage on any ability check you make to initiate or maintain a grapple. In addition, you can manipulate objects with the manifested forelimbs even while both of your normal hands are occupied. These extra limbs can't wield weapons, shields, magic items, or spellcasting foci.
Bestial Onslaught. You gain a magical melee attack called a Bestial Limb. When you take the Attack action, you can make two Bestial Limb attacks instead of your normal attacks.
Make a melee spell attack against a creature within 10 feet. On a hit, the target takes 2d8 Force damage + your spellcasting ability modifier.
Primordial Charge. Once on each of your turns, if you move at least 20 feet in a straight line toward a creature immediately before hitting it with a Bestial Limb attack, the attack deals an additional 2d8 Force damage.
The target must then make a Strength saving throw against your spell save DC. On a failed save, it has the Prone condition. A Huge or larger creature has Advantage on this saving throw.
Impossible Anatomy. Your transformed body is unmistakably supernatural. Its physical traits need not belong to any single known species. It may possess pachyderm-like legs, grasping humanoid forelimbs, scaled hide, coarse fur, horns, vestigial structures, or other mismatched remnants of primordial life. This appearance has no additional mechanical effect.
When the spell ends, the immense ancestral body becomes translucent, breaks apart into streams of golden light, and collapses back into you.
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