Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Buff (...)
You touch a willing creature and surround it with a shimmering celestial ward. Until the spell ends, the target gains a +1 bonus to AC and saving throws and has Resistance to Radiant and Necrotic damage.
In addition, when the target takes damage, you can use your Reaction to reduce that damage by 1d8 plus your spellcasting ability modifier. After you reduce damage in this way, you can't do so again until the start of your next turn.
The spell ends early if you cast it again.
* - (A small piece of crystal, polished stone, or metal inscribed with a celestial symbol)
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