Level
Cantrip
Casting Time
1 Action
Range/Area
2,640 ft.
Components
S
Duration
5 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

Create Portals

cantrip conjuration

Casting Time: 1 action

Range: 2640 feet

Components:  S

Duration: Up to 5 minutes, or until dispelled

Classes: Sorcerer, Cleric, Ranger, Warlock, Wizard

You conjure two portals that you can place at any point within 2640 feet of you. The portals are circular openings which you can make 5 to 30 feet in diameter. The portals last up to five minutes, then disappear. The portals can also be dispelled by the caster. Travel through the portal is possible only by moving through its front. Anything that does so is instantly transported to the other portal, and appears outside of it. With simple hand gestures, you may make portals pull items and creatures towards them, and suck them up. A creature can make a DC 20 dexterity check to avoid getting sucked into the portal. If a creature or item goes through one portal and no other portal is opened, the creature or item will stay trapped in the Astral Plane until they escape through another portal. You may place a portal in a place occupied by a creature or item. If a portal is placed around only part of a creature (if the creature is too big, etc.) when the portal is closed, the part of the creature within the portal will be cut from the rest of the creature.

 

Previous Versions

Name Date Modified Views Adds Version Actions
12/24/2019 3:26:02 PM
5
0
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Coming Soon
12/24/2019 3:27:52 PM
3
0
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Coming Soon
12/24/2019 3:31:20 PM
1
0
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Coming Soon

Available For: Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain

swt_bsl

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