this is a spell that takes to of the users turn to cast.
this spell allows the user to raise a massive undead abomination using the bodies of the dead (NOTE. undead, constructs, non organic elementals, and oozes are unaffected by this spell)
this spell last 7 days after which the undead abomination summoned will began to fall apart.(warning do not stand close to abomination when the spell duration ends, if you do you will be covered in blood and dead matter.)
the undead abomination will have different attacks based on the corpses used these include:
(NOTE. when using corpses for their is percentage chance the abomination will gain one of the creatures resistances these percentages depend on the level and size of the creature)
(SECOND NOTE. their is also a chance that the abomination will gain a vulnerability from corpses used chances are the same as those for resistances and immunities.)
percentages: tiny - 5%, small - 10%, medium - 15%, large - 25%, huge - 35%, gargantuan - 60% (NOTE. percentage stack if multiple of the same creature are used to create a abomination)
dragons - varying level breath attack and flight depending on dragon type and age(note this spell does not work on dracoliches or other types of undead)
winged creatures - varying levels of flight
beholder - eye rays (max of 4), anti magic field
multiple humanoids - dual heavy weapon attack
centaurs, horses, goats, mules, donkeys - hooves
chuul - pincer and or tentacles
ettercap, - ability to shoot webs along with any benefits specific creature has when in contact with web
giants - abomination may gain one ability of the giant used to create it
harpy - luring song action is given to abomination the more harpy bodies used can result in a stronger version
hellhound - fire breath hook horror - hook action
hydra - however many heads are left intact from the hydra corpse can be added to the abomination
Kraken - abomination can gain at least four of the following: siege monster, lightning storm action, 1-10 tentacles and the actions fling and tentacle, one or two of the kraken's damage immunities and resistances, one of the krakens legendary actions.
Manticore - tail spike attack medusa - if the corpses eyes are intact then abomination can gain petrifying gaze ability. if its hair is intact abomination can gain snake hair attack
Minotaur - can gain horns attack, stomp attack, can gain one of the Minotaur's three abilities.
guardian Naga - spit poison action
pixie - superior invisibility, can gain pixie's magic resistance ability sprite - can gain heart sight and/or invisibility actions.
pseudodragon - sting purple worm - tail stinger, can gain tunneler ability
Rust monster - can gain Rust Monster's iron scent and/or rust metal abilities, can gain antennae action if Rust Monster's antennae are intact
Sahuagin - can gain shark telepathy ability fire snake/salamander - can gain heated body ability, can gain tail attack
Wyvern - stinger yeti - can gain 1 to 3 of the yeti's abilities, can gain yeti's chilling gaze (if it is a Abominable yeti corpse being used it can gain cold breath action as well)
* - (need at most one of the following:40 tiny sized corpses, 20 small sized corpses, 8 medium sized corpses, 4 large corpses, 2 huge corpses, or 1 gargantuan sized corpse)
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